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Thoughts, applications and experiences of digital transformation in the educational, business and social spheres
Strategies and Experiences of Digital Transformation in the Educational Community
Scenarios for training and digital transformation. Learning strategies with technology during the pandemic. Research projects on digital transformation in education. Design of digital educational materials. Edutainment. Experiences of digital, media and information literacy in education. Digital competence in teaching.
Digital Transformation in Psychoeducational Assessment and Intervention
Apps implemented in education to promote healthy eating habits and lifestyles. Educational apps that enable parental supervision in schools. Innovative tools to assess problems or disorders at school with greater ecological validity. Digiceutical therapies in the school environment.
Gender, diversity and digital transformation
Thoughts, experiences and contributions on the impact of technology in the fight for equality. Digital tools for the promotion of equality. Inclusive educommunication in digital spaces. STEM and gender gap. Gender and diversity in the videogames sector. Feminism and digital transformation. Inclusive technology.
Learning and Digitalisation in the Social and Family Environment
Thoughts, experiences and contributions on the impact of technology on family and social learning environments. Teleworking, teleschooling and family reconciliation. Digital transformation of the learning spaces at home. Technology as a tool for informal learning in the familiar and social environment. Digital gap and technology access in vulnerable groups. Technology as a tool for social inclusion.
Digital transformation within economical, social and professional contexts.
Thoughts and contribution on the impact of digital transformation in business and vocational training. The impact of blockchain technology in education. Possibilities of the metaverse for lifelong learning. The role of artificial intelligence in the education of the future. Proposals for innovation in workers training. The use of serious games for training in professional contexts.
Digital transformation for an active and healthy ageing of population.
Digital transformation for an active and healthy ageing of the population. The impact of digitalisation on the life quality of older people. Generational digital gap. Thoughts, experiences and contributions of digital transformation in elder people.